The Spine:
- Likeness Sculpture: Utilized zBrush to capture the distinct anatomical features of “The Spine” performer David Michael Bennett, blending with a stylised mechanical detailing, to emulate real world robotics.
- Hand-Painted Texturing: Inspired by Arcane, this metal look is entirely painted using zBrush’s polypaint and a flat shader, manually repliocating metallic weathering, surface highlights to achieve a unique look.
- Toplogy: Developed a clean, production-ready mesh that preserves complex sculptural forms, from the articulated neck plating to the expressive facial architecture, combining both organic and hard-surface digital sculpting.
